Vito grows up in a poor neighborhood in the Italian district of Empire Bay, where he occupies himself getting up to petty crime shenanigans with best friend Joe. The cash for cars deal seemed nice on the surface, but Vito's finances tend to be directly determined by the plot, so the only real function of that extra money was to attempt to get me absorbed into the world of a game that doesn't care about anything besides its main story.īut, like I said, that story is quite appealing, especially to people like me - a guy with dozens of films pertaining to the mafia or crime in general at his disposal. Collectibles are for completionists and the only thing Mafia II made me want to complete was its main story to see where Vito's choices took him. It's always fun to drive around cities in games like this and the music was a nice change of pace over the typical video game fare, but overall, those activities just feel pointless. And, uh, you can drive around while listening to three or so radio stations and the collection of 40s and 50s tunes they'll play. You can steal cars to deliver to a pair of locations for additional cash that can be used on fancy clothes and more weaponry. You can scour every nook and cranny of the city of Empire Bay to find a bunch of collectibles, such as Playboy Magazine centerfolds and wanted posters. Other than playing through one chapter after another, your options are amazingly limited. In this game, you have the main plot and very little else. While, on the surface, Mafia II superficially resembles a Grand Theft Auto clone, that isn't exactly the case and players looking for that sort of thing will likely feel a bit let down. Vito's induction into the world of organized crime and the decisions that leads him to make essentially composes the entire game. Spanning 15 chapters, you'll get to experience the dizzying highs of criminal life, while also enduring minor bumps in the road such as your house getting burned down by vengeful thugs or having what might just be an entire city's worth of criminals out for your head. Telling the story of Vito Scaletta as he transforms from a juvenile delinquent to a soldier in the mob, this 2010 2K Games game tells an engaging tale that'll hit the right notes for fans of mafia films. Mafia II is essentially a one-note game, but that note is good enough to at least make it worth playing. Thereby the player will witness Vito’s process of becoming a Mafia gang boss in power over the entire city of Empire Bay."A pretty good movie stuck in a very linear game." If he has an opportunity, the man will payback. The protagonist has no power of decision for his life but that is just the problem chance. That forced him to obey and do whatever the orders want him to be. The story will revolve around Vito Scaletta, a war veteran trying to run to repay his father’s debt up to 2000 dollars to the Mafia. The game will take place in the city of Empire Bay is based on the image of New York City. Because of that, the game has received countless positive reviews from leading game critics. The most distinctive feature of the game is that 2K Czech has developed graphics for the game that are very vivid and sharp, revitalizing the whole city by simulating the movement of fabric or materials in a very realistic environment. In the third perspective, it is extremely impressive and attractive. Since its first launch, “Mafia II” has continued to be successful from the first part in terms of the plot as well as the gameplay. The game was developed by 2K Czech and was released nationwide by 2K Games on Microsoft Windows, PS3 and Xbox 360 systems in August 2010. “Mafia II” is an open world action adventure game set in the theme of the underworld of dangerous organizations, Mafia.
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